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Omega Sandbox Reactor (CROSSOVER)

Omega Sandbox Reactor (CROSSOVER)

A Roblox experience owned by Omega Infinity Union.

Sandbox & buildingENsandboxcrossovercustom events

Omega Sandbox Reactor (CROSSOVER) is a sandbox-building experience created on 2024-08-13. The game currently has 1 player. It has accumulated 648,346 lifetime visits, 2,392 favorites, and an 85% like percentage.

Description (written by the developer; not a statement by this register)

Hello welcome to OSR (Omega Sandbox Reactor) ------- OSR Is a sandbox core game where you can turn core to whatever you want and make your own events! Cool Crossover Update! Updates: Crossover between Grow a Spider and OSR! Suggestions: Make sure to post suggestions in our social server Thank you for playing OSR Hope you enjoy your stay!

Last updated by the developer 15 Jul 2026, 17:10 UTC.

1
playing (measured 10 Aug 2026, 17:08 UTC)
648,346
lifetime visits
86%
liked (1,254 👍 / 212 👎)
2,400
favourites (3.7 per 1k visits)
13 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega donation
999 R$
Admin
299 R$
Donation
49 R$
GOD MODE
29 R$
Small donation
19 R$
Smallest donation
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

??? · other1,046 · 0.00% win
Secret · secret453 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:0386+1
24 Aug 2026, 19:0485no change
14 Aug 2026, 19:0285first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.