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Pomni's Ascent [FINAL SIN]

Pomni's Ascent [FINAL SIN]

A Roblox experience owned by Slopware.

ObbyENThe Amazing Digital Circusrage gameplatformer

Description (written by the developer; not a statement by this register)

Hi surreal game finder!!! :DDDDD :steamhappy: Help guide your Pomni to salvation to the exit she so desperately seeks so she may become one with eternity. This is a rage game, you will fail. made by creator of Meat Circus gital Circus Platformer Obby Normal Obby Easy

Last updated by the developer 22 Apr 2026, 18:17 UTC.

0
playing (measured 14 Aug 2026, 15:36 UTC)
4,948
lifetime visits
78%
liked (40 👍 / 11 👎)
67
favourites (13.5 per 1k visits)
13 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 15:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Push Pomnis
50 R$
Prince Morph
10 R$
Scientist Morph
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pomni's Ascent · progression3,773 · 0.00% win
Wrath · progression6 · 0.00% win
Pride · other6 · 0.00% win
Sloth · other4 · 0.00% win
Half The Wealth · collection4 · 0.00% win
Greed · other3 · 0.00% win
Envy · other2 · 0.00% win
Gluttony · progression2 · 0.00% win
Desire · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

788179.517 August 2026 — 81 % liked7 October 2026 — 79 % liked17 October 2026 — 80 % liked6 November 2026 — 78 % liked17 August 20266 November 2026
4 measurements spanning 80 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Nov 2026, 02:4978-2
17 Oct 2026, 02:4780+1
7 Oct 2026, 02:0979-2
17 Aug 2026, 23:0381first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.