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The Ultimate SPEED Game

The Ultimate SPEED Game

A Roblox experience owned by Thebest755 studios.

ObbyENparkourspeedgambling

Description (written by the developer; not a statement by this register)

🏃‍♂️Welcome to The Ultimate SPEED Game🏃‍♂️ In this fast paced game, you gain speed over time. The faster you get, the more epic challenges you can conquer!💨 🔥 Take on some EXTREME parkour courses, collect shiny coins 🪙, or just GAMBLE to climb ahead of everyone else. 🌟 Use your speed to unlock new areas, discover secrets, and show off your skills to friends! 🏆 Climb to the top of the leaderboards by playing longer, hitting insane speeds⚡, or buying your way to the top with Robux! 💸 🚀 More features and updates coming soon, including new challenges, power-ups, parkour, and MORE!

Last updated by the developer 3 Jun 2026, 02:29 UTC.

0
playing (measured 26 Aug 2026, 17:31 UTC)
258
lifetime visits
100%
liked (9 👍 / 0 👎)
0
favourites
14 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 17:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Speed
99 R$
VIP
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome33 · 0.00% win
Distance · progression16 · 0.00% win
SPEEDY · other11 · 0.00% win
Easy · progression9 · 0.00% win
Bad At Gambling · other9 · 0.00% win
Beat The Glitch Stage · progression8 · 0.00% win
Be My Fan · social7 · 0.00% win
EXTREME SPEED · other6 · 0.00% win
Cheeseburger · collection4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.