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Forcebound [ALPHA]

Forcebound [ALPHA]

A Roblox experience owned by The Jedi Order.

AdventureENspace explorationfaction roleplaypvp/pve hybrid

Description (written by the developer; not a statement by this register)

🚧 ALPHA: This game is in alpha. Expect bugs, missing features, and frequent updates. Your feedback helps us improve! Data will be wiped before Beta. Faction Group Links: https://devforum.roblox.com/t/forcebound-factions/3800708 🎭 Roleplay & Quests - shape your own story and complete quests that take you across multiple planets 🔮 Crystal Hunts - find rare crystals to change the color of your blade 🛡️ Progression - unlock and craft new outfits, weapons and abilities 🤝 Factions - join one of 7 factions for perks in-game and climb the ranks 👾 Horde Mode (PvE) - survive endless waves of enemies for loot 🗝️ Dungeons (PvE) - team up with friends to complete dungeons and face bosses ⚔️ Warzones (PvP) - clash in large-scale, objective-based battles 🌌 Exploration - discover hidden secrets across 11 unique planets 🚀 Space Exploration - pilot your own starship between planets

Last updated by the developer 31 Jul 2025, 04:35 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
442,674
lifetime visits
86%
liked (2,386 👍 / 393 👎)
6,305
favourites (14.2 per 1k visits)
14 August 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Tester · other120,956 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked4 September 2026 — 86 % liked14 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:1686no change
14 Aug 2026, 22:0586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.