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sail the high seas

sail the high seas

A Roblox experience owned by if groupName == "Seil" then().

AdventureENpiratenaval combatretro

Description (written by the developer; not a statement by this register)

recreation of seil's 2009 game: "Sail The High Seas!" original created: mid 2009 archived by seildirectory: 11/01/24

Last updated by the developer 4 Jul 2026, 20:03 UTC.

0
playing (measured 10 Aug 2026, 19:06 UTC)
49,186
lifetime visits
98%
liked (1,009 👍 / 21 👎)
2,712
favourites (55.1 per 1k visits)
14 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Set Sail! · welcome5,143 · 51.6% win
Chest Hunter! · collection2,548 · 38.7% win
The Great Highs · other2,465 · 38.7% win
The End · progression2,056 · 12.9% win
Loot Master! · collection1,992 · 12.9% win
Ahoy Matey! · welcome1,970 · 12.9% win
Anno Domini · other1,616 · 25.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9815 August 2026 — 98 % liked25 August 2026 — 98 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 18:2198no change
15 Aug 2026, 18:0898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.