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{ Unreal's Anime Roleplay. }

{ Unreal's Anime Roleplay. }

A Roblox experience owned by Unreal’s Official Group.

RoleplayENanimeroleplayunreal engine

Description (written by the developer; not a statement by this register)

This is a game I made because I wanted to keep the genre alive. my rules are simple: 1. no bullying please. 2. read the room, no means no. 3. listen to the admins if they tell you to stop. ----------------------------------------------------------------------------------------------------------------- i dont mind command exploits as long as you arent using them for malicious purposes. We have a DC server somewhere on this page, if an admin has treated you unfairly you should tell me. ----------------------------------------------------------------------------------------------------------------- I want everyone to enjoy themselves at least a little bit, if you enjoy, please come back, it would mean the world to me.

Last updated by the developer 6 May 2025, 20:35 UTC.

0
playing (measured 13 Aug 2026, 15:20 UTC)
53,759
lifetime visits
60%
liked (92 👍 / 61 👎)
201
favourites (3.7 per 1k visits)
14 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10 Robux Donation
10 R$
dev donation plzzzzz im in his basement
5 R$
5 Robux Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

596059.515 August 2026 — 59 % liked14 September 2026 — 60 % liked14 October 2026 — 60 % liked15 August 202614 October 2026
3 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 22:4760no change
14 Sept 2026, 19:0160+1
15 Aug 2026, 17:0759first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.