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[πŸŽ†2026πŸŽ†] Ultimate Benchmark

[πŸŽ†2026πŸŽ†] Ultimate Benchmark

A Roblox experience owned by EurekaGames.

OtherENdevice testingperformance optimizationbenchmarking

Description (written by the developer; not a statement by this register)

Benchmark you device in this game! For better result set max FPS. Optimized for mobile, pc, tablet.

Last updated by the developer 27 Jun 2026, 15:09 UTC.

0
playing (measured 23 Aug 2026, 09:17 UTC)
34,204
lifetime visits
78%
liked (50 πŸ‘ / 14 πŸ‘Ž)
64
favourites (1.9 per 1k visits)
15 August 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 09:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Access to the map
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Good Result Β· other1,127 Β· 0.00% win
Bad result Β· other771 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.