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Yell Together 🔊 [2 Player Obby]

Yell Together 🔊 [2 Player Obby]

A Roblox experience owned by Nogo.

ObbyENvoice chatco-opobstacle course

Description (written by the developer; not a statement by this register)

🔊 VOICE CHAT IS REQUIRED. 🔗 Link with a partner and use your in-game microphones to move and jump to go to checkpoint to checkpoint. 🏃 One microphone controls how you move! 🤸 One microphone controls how you jump! 🎤 The louder you are, the stronger your movement becomes! 📝 Progress saves. Made with ❤️ by Nogo, Good Luck!

Last updated by the developer 19 Feb 2026, 23:40 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
181,031
lifetime visits
90%
liked (315 👍 / 34 👎)
2,559
favourites (14.1 per 1k visits)
15 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fusion Coil
99 R$
Voice Changers
99 R$
Gravity Coil
49 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to 2 Player Voice Obby! · welcome34,056 · 0.00% win
Welcome to the Caverns! · welcome22,618 · 0.00% win
Welcome to the Baseplate! · welcome16,782 · 0.00% win
Welcome to the Swamp! · welcome11,057 · 0.00% win
Welcome to the Snowlands! · welcome7,690 · 0.00% win
Welcome to the Factory! · welcome5,156 · 0.00% win
Welcome to Robloxia! · welcome2,474 · 0.00% win
Welcome to Heaven! · welcome2,058 · 0.00% win
Welcome to Hell! · welcome1,300 · 0.00% win
Welcome to Rotators! · welcome729 · 0.00% win
Welcome to the Maze! · welcome140 · 0.00% win
Welcome to the Pizzeria! · welcome105 · 0.00% win
Beat 2 Player Voice Obby! · progression36 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9015 August 2026 — 90 % liked25 August 2026 — 90 % liked4 September 2026 — 90 % liked14 September 2026 — 90 % liked24 September 2026 — 90 % liked4 October 2026 — 90 % liked3 November 2026 — 90 % liked15 August 20263 November 2026
7 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 10:0190no change
4 Oct 2026, 09:5290no change
24 Sept 2026, 09:5190no change
14 Sept 2026, 07:3090no change
4 Sept 2026, 07:2290no change
25 Aug 2026, 05:3690no change
15 Aug 2026, 05:3590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.