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[❗MAP UPDATE❗] Liberty Heights NYC 🗽

[❗MAP UPDATE❗] Liberty Heights NYC 🗽

A Roblox experience owned by Liberty Heights NYC.

RoleplayENNew York CitySerious RPPolice/Civilian

[❗MAP UPDATE❗] Liberty Heights NYC 🗽 is a roleplay experience created on 2024-08-16. The game has recorded 4,560,066 lifetime visits and 30,600 favorites. Currently, 107 players are active. The title holds a 76% like percentage within its genre.

Description (written by the developer; not a statement by this register)

Welcome to Liberty Heights NYC🗽, a SERIOUS role-playing game based in New York City with a large-scale map spanning four boroughs. The game is made to be a fresh breath of air for players looking for real roleplay instead of a regular "random-killing" hood game, focusing on RP interactions. You can customize your character into whatever you'd like to become, creating your own storyline and bonds with other players, from hustling on the streets, working a 9–5, or becoming a police officer. Make sure to join our Community Server for updates & leaks, as well as to join NYPD! **Please remember to roleplay accordingly when in-game. This is a serious roleplaying game; rule breaks will get you banned.** **To report players or get support, please join the Community Server.** Tags (Ignore): New York, Bronx, Brooklyn, Manhattan, Hood, Hood Game, Roleplay, RP, FiveM, South Bronx, US, Drill, Hustle, Strict RP.

Last updated by the developer 19 Aug 2026, 16:37 UTC.

92
playing (measured 22 Aug 2026, 08:50 UTC)
4,603,832
lifetime visits
76%
liked (4,594 👍 / 1,422 👎)
31,074
favourites (6.7 per 1k visits)
16 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

92285188.510 August 2026 — 285 players21 August 2026 — 187 players21 August 2026 — 206 players21 August 2026 — 239 players21 August 2026 — 253 players22 August 2026 — 274 players22 August 2026 — 223 players22 August 2026 — 198 players22 August 2026 — 182 players22 August 2026 — 179 players22 August 2026 — 153 players22 August 2026 — 136 players22 August 2026 — 121 players22 August 2026 — 92 players10 August 202622 August 2026
14 measurements spanning 12 days, net -193. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–314 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 08:5092-29
22 Aug 2026, 07:50121-15
22 Aug 2026, 06:50136-17
22 Aug 2026, 05:50153-26
22 Aug 2026, 04:50179-3
22 Aug 2026, 03:50182-16
22 Aug 2026, 02:50198-25
22 Aug 2026, 01:50223-51
22 Aug 2026, 00:50274+21
21 Aug 2026, 23:50253+14
21 Aug 2026, 22:50239+33
21 Aug 2026, 21:50206+19
21 Aug 2026, 20:54187-98
10 Aug 2026, 18:45285first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jewelry Access
350 R$
Extra Safe Storage
299 R$
Limited Time Masks
249 R$
Character Customization Plus
139 R$
Extra Closet Space
139 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other50,180 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7614 August 2026 — 76 % liked21 August 2026 — 76 % liked21 August 2026 — 76 % liked21 August 2026 — 76 % liked21 August 2026 — 76 % liked22 August 2026 — 76 % liked22 August 2026 — 76 % liked22 August 2026 — 76 % liked22 August 2026 — 76 % liked22 August 2026 — 76 % liked22 August 2026 — 76 % liked22 August 2026 — 76 % liked22 August 2026 — 76 % liked22 August 2026 — 76 % liked24 August 2026 — 76 % liked14 August 202624 August 2026
15 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:2376no change
22 Aug 2026, 08:5076no change
22 Aug 2026, 07:5076no change
22 Aug 2026, 06:5076no change
22 Aug 2026, 05:5076no change
22 Aug 2026, 04:5076no change
22 Aug 2026, 03:5076no change
22 Aug 2026, 02:5076no change
22 Aug 2026, 01:5076no change
22 Aug 2026, 00:5076no change
21 Aug 2026, 23:5076no change
21 Aug 2026, 22:5076no change
21 Aug 2026, 21:5076no change
21 Aug 2026, 20:5476no change
14 Aug 2026, 02:2276first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.