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Bubble Gum Clicker Simulator

Bubble Gum Clicker Simulator

A Roblox experience owned by ARC Studio..

SimulatorENclickerpet simulatorincremental

Description (written by the developer; not a statement by this register)

Welcome to Bubble Gum Clicker Simulator! 🫧Click or hold click to blow bubbles! bgs 🪙Sell your bubbles for coins! ⬆️Upgrade your stuff! 🥚Hatch eggs upgrade your pets! 🚀Visit new worlds! 🎁Find the hidden treasure! 📜Complete the quests earn exclusive rewards! ❓Try to hatch secret pets! 🤝Trade with others!

Last updated by the developer 26 Mar 2025, 05:41 UTC.

0
playing (measured 10 Aug 2026, 17:45 UTC)
17,966
lifetime visits
79%
liked (42 👍 / 11 👎)
2,118
favourites (117.9 per 1k visits)
16 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

6x Egg Hatch
399 R$
Infinity Bubble Pack
399 R$
+3 Pet Equip
399 R$
2x Bubble Chew Speed
239 R$
2x Chest Rewards
239 R$
Faster Hatch
239 R$
Vip
239 R$
2x Luck
159 R$
2x Shiny Chance
159 R$
2x Faster Run
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome13,638 · 0.00% win
World 1 · progression7,238 · 0.00% win
World 2 · progression444 · 0.00% win
World 3 · progression106 · 0.00% win
World 4 · progression44 · 0.00% win
World 5 · progression26 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.