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BRET'S 24/7 🍞 [GameJam Version!]

BRET'S 24/7 🍞 [GameJam Version!]

A Roblox experience owned by team bret.

TycoonENfarmingautomationgamejam

Description (written by the developer; not a statement by this register)

!!MADE IN 9 DAYS, REMAKE COMING SOON!! Welcome to BRET'S 24/7, Where you take the farming business into your own hands! 🧺Upgrade your farm to be the biggest and best it can be! 🤖Create your own robots to do the work for you! ❔Ignore the screaming, It's not worth your time... 😁Have fun! (Created for GnomeJam 2024) If you find any bugs in the game/have any feedback, join the Teapot Federation server linked below! This game was created without mobile players in mind, as this is for a gamejam. Sorry mobile players 😔

Last updated by the developer 10 May 2026, 20:20 UTC.

0
playing (measured 9 Sept 2026, 04:07 UTC)
19,131
lifetime visits
63%
liked (281 👍 / 166 👎)
2,338
favourites (122.2 per 1k visits)
16 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 04:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

day 1 · welcome8,229 · 0.00% win
night 1 · progression7,228 · 100.0% win
day 2 · progression6,678 · 100.0% win
night 2 · progression4,773 · 100.0% win
day 3 · collection4,222 · 100.0% win
night 3 · progression2,304 · 0.00% win
day 4 · progression2,027 · 0.00% win
night 4 · progression578 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

639 September 2026 — 63 % liked19 September 2026 — 63 % liked9 September 202619 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Sept 2026, 04:0863no change
9 Sept 2026, 04:0863first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.