DROOMS 👁️ (Modded)
A Roblox experience owned by imagination2Reality.
HorrorENhorrorjumpscaredoors
Description (written by the developer; not a statement by this register)
A horror game involving doors. ❗❗ We recommend entering without a guide; use each death as a lesson. ⚠️ Loud sounds, flashing lights ahead! 🎧 📷 Headphones & max graphics recommended 🎵 Music is non-copyright, on Spotify 'LSPLASH' 🛠️ Many things are subject to change, and some things may break. Lightning_Splash: Programming/Game/UI/Graphics/Audio/Music RediblesQW: Builder/Game/Environment NormallyAve: Programming Ghostly_Wowzers: Graphics jasper_creations: Animations Inspired by nicorocks5555's Rooms and Spooky's Jumpscare Mansion
Last updated by the developer 24 Feb 2025, 20:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 05:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.