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Galaxy FPE:S (LEGACY)

Galaxy FPE:S (LEGACY)

A Roblox experience owned by AFPE:S.

OtherENlegacyremasterbeta

Description (written by the developer; not a statement by this register)

Remastered: https://www.roblox.com/games/129461433523605/Galaxy-FPE-S-Beta-Remastered

Last updated by the developer 29 Jun 2025, 16:26 UTC.

0
playing (measured 11 Aug 2026, 01:46 UTC)
48,586
lifetime visits
65%
liked (101 👍 / 54 👎)
833
favourites (17.1 per 1k visits)
17 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Edgyverse
1,200 R$
Fen
1,100 R$
Private Server Control Plus
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Kill · other995 · 0.00% win
1 Survival · progression882 · 0.00% win
Your luck on your side! · other802 · 0.00% win
10 Kills · progression525 · 0.00% win
Quest "∆lice Time" · other210 · 0.00% win
Time is Eternal · other140 · 0.00% win
Met with smasher · other125 · 0.00% win
Connection Terminated · other79 · 0.00% win
10 Survivals · progression74 · 0.00% win
Met with a the smaller of 3 · other62 · 0.00% win
100 Kills · progression56 · 0.00% win
100 Survivals · progression24 · 0.00% win
Rampage · other2 · 0.00% win
Christmas · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6515 August 2026 — 65 % liked14 October 2026 — 65 % liked24 October 2026 — 65 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 23:5165no change
14 Oct 2026, 23:5165no change
15 Aug 2026, 18:1765first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.