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Stud Walls [Hard Obby]

Stud Walls [Hard Obby]

A Roblox experience owned by great dreamers.

ObbyENobstacle coursehard difficultypayoff group

Description (written by the developer; not a statement by this register)

👋👋Welcome to Stud Walls, in the table of the most difficult obbies you will have to go through more than 120 walls❗❗ ❗Join our group for the payoff and for my future games 👉 https://www.roblox.com/groups/34809706/great-dreamers#!/about 😳Become top 1 on the leaderboard in terms of game longevity🥇 📜Update list📜 21.08.24 -The interface has been slightly modified -The list of updates is now also available in the game -was fixed GYI store -Additional obby -The fee for completing an obby has been increased -The list of the longest players has appeared 💎100%+ DISCOUNTS ON Gamepasses (limited time, hurry)💎

Last updated by the developer 12 Jul 2025, 23:12 UTC.

0
playing (measured 21 Aug 2026, 18:33 UTC)
256
lifetime visits
100%
liked (4 👍 / 0 👎)
6
favourites (23.4 per 1k visits)
17 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 18:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[80% OFF]Laser gun
499 R$
[70% OFF]Flying Carpet
350 R$
[50% OFF]Grapple Hook
299 R$
[60% OFF]Gravity Coil
149 R$
[50% OFF]Speed coil
129 R$
Sword
50 R$
Boombox
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome24 · 0.00% win
Passed!6 · 0.00% win
End??6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.