Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
JoJo Golden Records Classic

JoJo Golden Records Classic

A Roblox experience owned by Golden Records Modding Community.

RoleplayENJoJo's Bizarre AdventureStand BattlesRPG

Description (written by the developer; not a statement by this register)

✨ Premium users receive a permanent shiny chance multiplier! ❗ Awaken your stand ability and battle other stand users in the streets of Golden State City. Find rare artifacts to strengthen your stand or consume the Rokakaka Fruit to reset your stand and awaken a new one! 🏹 This game is a re-release of the 1.0 version of Freeb_ie and Synergious game Golden Records., all credits to the original developers can be found in-game! 📖 Based off of Hirohiko Araki's Manga JoJo's Bizarre Adventure, all sounds, stand stuff and various credits goes to their owners!

Last updated by the developer 8 Aug 2026, 00:22 UTC.

0
playing (measured 11 Aug 2026, 02:05 UTC)
277
lifetime visits
63%
liked (5 👍 / 3 👎)
4
favourites (14.4 per 1k visits)
17 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Requiem Arrow
600 R$
Double Shiny Chance
400 R$
Starter Pack
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Blast From The Past · welcome205 · 0.00% win
Those Were The Days · other18 · 0.00% win
Met The Owner · social11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.