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Cube Eaters

Cube Eaters

A Roblox experience owned by lulfruit squad.

SimulatorENgrowth mechanicpower-upsskins

Cube Eaters is a simulator experience created on 2024-08-17. The game has accumulated 7,069,857 lifetime visits and 717,044 favorites. It maintains a 91% like rating. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

👋 Welcome! 📕 Eat small cubes to grow big! Chase smaller players and avoid bigger players! Pick up various power ups around the map and buy potions! Select many unique and OP skins! Can you become the biggest cube? ⭐ If you enjoyed the game please Like + Favorite the game! Huge thanks! 💎 Use code "RELEASE"

Last updated by the developer 18 Sept 2024, 21:48 UTC.

0
playing (measured 10 Aug 2026, 17:32 UTC)
7,069,857
lifetime visits
91%
liked (3,592 👍 / 370 👎)
717,036
favourites (101.4 per 1k visits)
17 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Speed! [Permanent]
558 R$
2x Size! [Permanent]
398 R$
+10,000 Start Size!
269 R$
Magnet! [Permanent]
179 R$
+5,000 Start Size!
139 R$
+2,000 Start Size!
69 R$
VIP!
21 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:4991no change
13 Aug 2026, 22:4891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.