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Laser Throwdown [UPDATE]

Laser Throwdown [UPDATE]

A Roblox experience owned by Nyrancite.

ShooterENlaser tag12v12shop progression

Description (written by the developer; not a statement by this register)

Laser Throwdown, v1.0 Update 👍 Like and Favorite the game for more updates! ⭐ 🔔 Get notified for new upcoming updates! 🔔 Fight the other team and purchase different types of guns! 💵 Participate in a 12v12 and earn credits! Buy different guns from the shop! 💵 Over 36 different guns to play with! 💯 Can you become #1? 🥇 Earn up to 1.5x more credits with friends! Premium players get 1.5x more credits! Earn credits by playing daily or playing for large amounts of time! Keybinds SHIFT - Sprint TAB - Leaderboard 🛠 Update 1.0 - New GUI - New Carbon Bundle - Kill Tracker - Gun Levels and Kills Stats Tags Laser tag, laser, laser gun, laser TAG, TAG laser, shooting, fps, fun, tdm, shop, lasers, tag, tag laser, guns laser, FPS, Laser Tag, Shooting, Tag, First-person Shooter, laser fun, winning, team, challenge www tag

Last updated by the developer 13 Mar 2026, 22:21 UTC.

0
playing (measured 18 Aug 2026, 10:04 UTC)
16,980
lifetime visits
76%
liked (16 👍 / 5 👎)
49
favourites (2.9 per 1k visits)
17 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 10:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Carbon Bundle
799 R$
Double Credits
349 R$
Premium Supporter
299 R$
VIP
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Laser Throwdown! · welcome12,031 · 0.00% win
1 Kill · other3,438 · 0.00% win
5 Kills · progression2,138 · 0.00% win
10 Kills · other1,623 · 0.00% win
25 Kills · other1,113 · 0.00% win
50 Kills · progression707 · 0.00% win
100 Kills · other385 · 0.00% win
500 Kills · other56 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.