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The House (Original)

The House (Original)

A Roblox experience owned by The House (Original).

Social & hangoutENhangoutroleplaydance

The House (Original) is a Roblox experience created on 2024-08-19. It has accumulated 7,450,083 lifetime visits and 19,930 favorites. The experience holds a 72% like percentage. Currently, zero users are playing. Tags include hangout, club, dance, roleplay, bailar, place, and football. No specific genre is assigned.

Description (written by the developer; not a statement by this register)

VC and Camera Compatible Commands: korblox & headless Tag(s); hangout, club, dance, roleplay, bailar, place, football

Last updated by the developer 17 Jun 2026, 01:07 UTC.

0
playing (measured 10 Aug 2026, 16:36 UTC)
7,450,083
lifetime visits
72%
liked (3,379 👍 / 1,288 👎)
19,925
favourites (2.7 per 1k visits)
19 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Head Admin
2,000 R$
Advanced Boombox
899 R$
Admin CMDS
850 R$
Spiderman Style
299 R$
Gojo Style
299 R$
Pink Boombox
299 R$
Draco
250 R$
Knife
199 R$
MAC
199 R$
Uzi
199 R$
Glock
199 R$
Money Gun
199 R$
Mod CMDS
150 R$
Brass Knuckles
99 R$
Money Thrower
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to The House! · welcome1,424,700 · 0.00% win
You found the Secret Room · secret53,186 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.