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[NEW FITS] Matching Outfits Ideas

[NEW FITS] Matching Outfits Ideas

A Roblox experience owned by /stuality.

RoleplayENoutfit customizationcatalog editorsocial try-on

Description (written by the developer; not a statement by this register)

♱ Welcome to our matching outfits! (find the best outfits here) ♱ Make sure to join our group! https://www.roblox.com/groups/34073425/stuality ♱ All in-game purchases stay in your inventory! make sure to leave a like to help us grow! outfits updated frequently! ♱ Shop and try outfits with your friends (solo & duos) outfits! ♱ Global purchase leaderboard. ♱ Live purchase tracker leaderboard. ♱ We don't own any of the ugcs and some clothes aren't ours. If you want your UGC or CLOTHES removed, feel free to tell us in our group wall. Tags: Catalog , Catalog Editor , Outfits , Outfits Ideas , Hair Combos , Outfit Loader . Da hood Outfit Store , Hair Combo , Fits , Matching Fits , Matching Outfits , Hair style, Home store , Homestore Try on , Outfits , Matching Outfits , Matching , Hair ,Outfit Shop Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood, DH, Steal Outfits , Matching, Halloween

Last updated by the developer 19 Oct 2025, 16:45 UTC.

0
playing (measured 10 Aug 2026, 20:03 UTC)
164,596
lifetime visits
73%
liked (187 👍 / 70 👎)
2,857
favourites (17.4 per 1k visits)
19 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome · welcome102,393 · 100.0% win
met the owner · social240 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7315 August 2026 — 73 % liked25 August 2026 — 73 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 06:3273no change
15 Aug 2026, 06:3173first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.