Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[DATA FIX] Trollge Alternate Realities

[DATA FIX] Trollge Alternate Realities

A Roblox experience owned by Trollge Alternate Reality's.

RacingENtrollgecollectingcombat

[DATA FIX] Trollge Alternate Realities is a racing experience created on 2024-08-20. It has accumulated 3,139,675 lifetime visits and 6,742 favorites. Currently, 116 users are playing. The title holds an 80% like percentage. The description mentions collecting cups and fighting enemies. Credits are listed for multiple contributors including DrBigBones and DrewBeeTheGamer1. The game is inspired by Incident Enigma: Reborn.

Description (written by the developer; not a statement by this register)

Welcome To Trollge Alternate Realities! A game were you can collect cups, get trolls, fight your enemies. Please do not break any rules of Roblox TOS. Please do not exploit either. It will result in a ban. Credits: DrBigBones: Owner/ Builder/ Modeler/ VFX Artist/ Animator DrewBeeTheGamer1: Co-Owner/ Modeler/ Builder/ New Balancer WJEVILW: Builder/ Modeler/ Animator/ Scripter Blooki9: Modeler/ Builder Sribot09: Scripter fathertomfoolery: Scripter maddrenaline01: Modeler/ Builder pieselmat: Scripter/ VFX Artist/ Animator TheLocksmith: Modeler Inspired by "Incident Enigma: Reborn" V0.4.5 Tags: Trollge, Troll, RPG, Action, Free world, TAR, incident, Trolls Dumbus, sigma

Last updated by the developer 19 Aug 2026, 23:57 UTC.

80
playing (measured 21 Aug 2026, 20:54 UTC)
3,173,054
lifetime visits
81%
liked (3,095 👍 / 729 👎)
7,619
favourites (2.4 per 1k visits)
20 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

808180.510 August 2026 — 81 players21 August 2026 — 80 players10 August 202621 August 2026
2 measurements spanning 11 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5480-1
10 Aug 2026, 19:0681first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Largest Donation
675 R$
VIP
125 R$
Medium Donation
75 R$
Small Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome300,180 · 61.3% win
Oil Cup · other155,850 · 30.4% win
Blood Cup · other147,539 · 28.6% win
WIP Tester · other115,934 · 0.00% win
Cup of Darkness · other73,682 · 14.6% win
Cup of Enlightment · other55,162 · 11.1% win
Christmas Event 2025 · social49,170 · 0.30% win
horrors.png (aplri fol) · other12,702 · 0.00% win
Cup of alternative realities · other9,874 · 1.4% win
Cup of origins · collection6,728 · 1.1% win
Synthetic cup · collection5,934 · 0.70% win
Divine essence · other4,859 · 0.50% win
Happy new years! · other3,247 · 0.00% win
Twilight essence · other3,005 · 0.80% win
Cup of honor · other3,003 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

808180.514 August 2026 — 80 % liked21 August 2026 — 80 % liked24 August 2026 — 80 % liked3 September 2026 — 81 % liked13 September 2026 — 81 % liked23 September 2026 — 81 % liked3 October 2026 — 81 % liked13 October 2026 — 81 % liked23 October 2026 — 81 % liked14 August 202623 October 2026
9 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 05:3881no change
13 Oct 2026, 05:3881no change
3 Oct 2026, 05:3781no change
23 Sept 2026, 05:3681no change
13 Sept 2026, 05:3681no change
3 Sept 2026, 05:3581+1
24 Aug 2026, 05:3480no change
21 Aug 2026, 20:5480no change
14 Aug 2026, 05:3480first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.