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[DIFFICULTY EVENT!] Killstreak RPG: REDUX

[DIFFICULTY EVENT!] Killstreak RPG: REDUX

A Roblox experience owned by goofy corps games.

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Description (written by the developer; not a statement by this register)

Thank you for 10k visits! The 3x XP event was expanded to contain another week. Original by True4oxandsealion. Abandoned and brought back in a better state. Killstreak RPG comes back, improved and worked on by a better owner. Now moved to a group! Updates every Sunday due to the owner having school now. Please do not direct hatred towards Truss. Even though his actions have been proven to be disappointing and embarassing, and even though his mistake shot him in the foot, harassment or toxicity is not a positive thing to lead towards him. Server: T5tXJcyyzJ

Last updated by the developer 9 Sept 2024, 15:55 UTC.

0
playing (measured 11 Aug 2026, 07:04 UTC)
57,888
lifetime visits
69%
liked (140 👍 / 63 👎)
290
favourites (5.0 per 1k visits)
20 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access Slipnote
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to redux · welcome17,258 · 0.00% win
10k Visits · other6,437 · 0.00% win
welcome to everglacier · welcome5,321 · 0.00% win
master crafter · other3,618 · 0.00% win
met the red mist · other376 · 0.00% win
certified lunatic · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.