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Be a UFO 🛸

Be a UFO 🛸

A Roblox experience owned by Flappys Studios!.

SimulatorENalien abductionsize progressioncity destruction

Description (written by the developer; not a statement by this register)

🌟If you don't like being ABDUCTED, PRIVATE servers are FREE! Become a MASSIVE UFO and ADBUCT the SERVER! - Become a UFO -Abduct and Eat the City! -ABDUCT other Ufo's to Become even BIGGER and earn Skulls! -Hatch eggs to Receive OP Skins with UNIQUE Effects! ✨ LIKE & JOIN The group to Receive a reward of +5,000 SIZE! ✨ 🚨We Update Weekly, make sure you follow for the notification!

Last updated by the developer 23 Oct 2024, 15:59 UTC.

0
playing (measured 10 Aug 2026, 14:53 UTC)
117,869
lifetime visits
79%
liked (260 👍 / 70 👎)
310
favourites (2.6 per 1k visits)
20 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:530first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Mega Luck [OP]
499 R$
VIP
349 R$
2x Skulls
299 R$
Lucky Hatch
199 R$
Triple Hatch
199 R$
Auto Roll
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome96,728 · 0.00% win
INVITE ALL Friends Reward! · social5,203 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7915 August 2026 — 79 % liked24 September 2026 — 79 % liked13 November 2026 — 79 % liked15 August 202613 November 2026
3 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Nov 2026, 14:5179no change
24 Sept 2026, 14:0779no change
15 Aug 2026, 09:3379first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.