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Inception RPG

Inception RPG

A Roblox experience owned by Inception Card Game.

RacingENaction RPGboss fightingweapon upgrades

Description (written by the developer; not a statement by this register)

---ver [0.0.41]--- __{Alpha Test}__ "Inception RPG" is an exciting action RPG game where you defeat mobs, upgrade your personal weapons, and take down powerful bosses. As a player, you'll engage in battles against various enemies, gaining experience and using it to make your character and equipment even stronger. With upgraded weapons, you'll face off against the final boss, completing various in-game challenges and pushing your limits. !! Please note that the game is currently in its alpha version, so the maps and overall content are still in development and may feel somewhat limited. However, we are continuously working to expand and enhance the game, and your feedback is invaluable as we make improvements. Become the ultimate warrior in "Inception RPG," where strategic combat and endless growth combine for an exhilarating experience! New Sword Knife - 4% Drop at 100Lv Thief Red Sword - 0.4% Drop at Ruin Boss

Last updated by the developer 15 Aug 2026, 04:22 UTC.

0
playing (measured 27 Aug 2026, 18:16 UTC)
748
lifetime visits
83%
liked (5 👍 / 1 👎)
5
favourites (6.7 per 1k visits)
20 August 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 18:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha tester!261 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.