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Survive the Black Hole 2

Survive the Black Hole 2

A Roblox experience owned by NovaSpark.

SurvivalENsurvivalphysicsblack hole

Survive the Black Hole 2 is a survival experience created on 2024-08-20. The game has recorded 544,098 lifetime visits and 355 favorites. Currently, zero users are playing. The title holds a 57% like percentage. It serves as a sequel to an earlier version of the game.

Description (written by the developer; not a statement by this register)

Welcome to Survive the Black Hole 2! - Bigger map - Faster growing black hole - More areas - Cooler gamepasses - More fun :) Old game: https://www.roblox.com/games/18118684593/Survive-the-Black-Hole

Last updated by the developer 21 Aug 2024, 12:37 UTC.

0
playing (measured 10 Aug 2026, 18:04 UTC)
544,098
lifetime visits
57%
liked (158 👍 / 117 👎)
357
favourites (0.7 per 1k visits)
20 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Admin
499 R$
Special Crystal
299 R$
Magic Wand
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Eaten · other104,684 · 80.0% win
To the moon · other41,416 · 0.00% win
Ahoy · welcome6,730 · 0.00% win
Massacred · progression2,701 · 53.3% win
Met the owner · social200 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5714 August 2026 — 57 % liked24 August 2026 — 57 % liked3 September 2026 — 57 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:3057no change
24 Aug 2026, 20:3257no change
14 Aug 2026, 20:3057first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.