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서바이벌 기멜

서바이벌 기멜

A Roblox experience owned by AlephZero.

SurvivalKOzombie survivalwave defenseco-op

Description (written by the developer; not a statement by this register)

각 웨이브마다 몰려오는 좀비들로 부터 살아남으세요. 무기를 구매하거나 소환수를 소환하기 위해 돈을 수집하세요. 혼자 생존하기 어려울 거예요! (친구와 공유하고 함께 플레이하세요) 카테고리: 웨이브 RPG 서바이벌, 긴 플레이타임, 디펜스?, 좀비 생존 (서바이벌) 및 Save This World, 하드코어

Last updated by the developer 17 Aug 2026, 13:20 UTC.

0
playing (measured 18 Aug 2026, 02:01 UTC)
407
lifetime visits
100%
liked (4 👍 / 0 👎)
4
favourites (9.8 per 1k visits)
21 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 02:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Victory Normal Mode · progression1 · 0.00% win
Victory Hard Mode · progression0 · 0.00% win
Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10021 August 2026 — 100 % liked21 September 2026 — 100 % liked21 August 202621 September 2026
2 measurements spanning 31 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Sept 2026, 05:33100no change
21 Aug 2026, 16:21100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.