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[REWORK SOON] JoJo Golden Records Modded

[REWORK SOON] JoJo Golden Records Modded

A Roblox experience owned by Golden Records Modding Community.

RoleplayENanimemmorpgmodded

[REWORK SOON] JoJo Golden Records Modded is a roleplay experience created on 2024-08-22. The game has accumulated 694,071 lifetime visits and 4,704 favorites. Currently, zero users are playing. The experience holds a 71% like percentage. No other measured statistics are provided in the data.

Description (written by the developer; not a statement by this register)

📀 Rework in development, join our community server for info and sneak peaks! ✨ Premium users receive a permanent shiny chance multiplier! ❗ Embark on an epic journey fighting through hostile stand users, colossal titans of the past, and eldritch horrors. Meteors fall from the sky containing mysterious arrows that when used, awaken your stand ability. In this MMO RPG you will be pushed to your limits in the never ending struggle for ultimate power, will you survive? 🏹 This game is a continuation of Freeb_ie and Synergious game JoJo Golden Records, credits to all original developers can be found in-game! 📖 Based off of Hirohiko Araki's Manga JoJo's Bizarre Adventure, all sounds, stand stuff and various credits goes to their owners!

Last updated by the developer 7 Aug 2026, 06:36 UTC.

0
playing (measured 11 Aug 2026, 02:05 UTC)
694,071
lifetime visits
71%
liked (1,333 👍 / 557 👎)
4,704
favourites (6.8 per 1k visits)
22 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Stand Storage
600 R$
Increased Shiny Chance
500 R$
Larger Backpack
300 R$
Event Notifier
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played (Beta)240,536 · 100.0% win
You Played · welcome240,532 · 100.0% win
Met The Owner · social888 · 0.00% win
Index Mastery · progression218 · 0.00% win
Met An Anomaly · other59 · 0.00% win
Shiny Mastery · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:3371no change
14 Aug 2026, 18:3171first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.