Survive FREAKY Sukuna
A Roblox experience owned by • DELTA •.
HorrorENanimehorrorsurvival
Survive FREAKY Sukuna is a horror experience created on August 22, 2024. The game has accumulated 6,778,212 lifetime visits and holds 49,475 favorites. Currently, three users are playing. The title maintains an 87% like percentage. It features a narrative involving Sukuna and Megumi Fushiguro within a cooking-themed setting.
Description (written by the developer; not a statement by this register)
🔥CHAPTER 3 AUGUST 19🔥 - 2 ENDINGS Welcome to the grand re-opening of Sukuna's MALEVOLENT KITCHEN! Because we ALL wanted the sequel. There will be no more "Culling Games", instead.. The COOKING GAMES!!!! ---------------------------------------- Welcome to SUKUNA'S MALEVOLENT KITCHEN... 🔥 😛 HELLO!! MY NAME IS SUKUNA!! 😛 🍽️ THIS IS MY BELOVED KITCHEN, RATED #1 IN THE WORLD!! 🍽️ AS MY NEW (and only) EMPLOYEE, YOU ARE TO FULFILL YOUR DUTIES.. 😈 To anybody getting this message, my name is Megumi Fushiguro. Sukuna MUST be stopped. I can't do it alone.
Last updated by the developer 15 May 2026, 03:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:18 | 36 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 23:06 | 87 | no change |
| 13 Aug 2026, 23:05 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.