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COOL DONATIONS (DONATION MADNESS!!!)

COOL DONATIONS (DONATION MADNESS!!!)

A Roblox experience owned by LJ Clan.

Social & hangoutENdonationobbyitem showcase

Description (written by the developer; not a statement by this register)

👋 Welcome to COOL DONATIONS! ⚡ Inspired by many different donation games, this experience allows you to claim a stand and showcase your items for sale in exchange for Robux. Whether you prefer to AFK and wait for donations or take on our fun Obby, there's something for everyone here! Key Features: 🏆 Claim Your Stand: Display your items for sale and let others support you with donations. 🏃 Play While You Wait: Don’t want to AFK? Complete the Obby and enjoy the game while waiting for donations! 💸 Need to check your Robux balance? Visit: https://www.roblox.com/transactions ✨ Stay up to date with the latest features! Hit that Like and Favorite button for awesome updates. Join our group for more updates! https://www.roblox.com/groups/34575700/LJ-Clan#!/about

Last updated by the developer 25 May 2025, 10:14 UTC.

0
playing (measured 10 Sept 2026, 01:02 UTC)
1,914
lifetime visits
86%
liked (6 👍 / 1 👎)
23
favourites (12.0 per 1k visits)
22 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 01:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hammer
600 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.