Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Hammer Clicker Simulator [LAST UPDATE]

Hammer Clicker Simulator [LAST UPDATE]

A Roblox experience owned by Wiktor Developer [Official Group].

Clicker & idleENclickersimulatoridle

Description (written by the developer; not a statement by this register)

This game has Ended Support. Try to be the best in this game where you have to click on the hammer, and get Clicks to upgrade your hammer, Update Log✅ New Badges Follow for more Updates! ----------------------------------------------- Credits 🧾 Owner ---- @wiktorpolska01 @Jonna2607 Game Desing --- @Gamerek001 Developers --- @Gamerek001

Last updated by the developer 18 Apr 2026, 21:41 UTC.

0
playing (measured 24 Aug 2026, 00:23 UTC)
374
lifetime visits
100%
liked (1 👍 / 0 👎)
31
favourites (82.9 per 1k visits)
23 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 00:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AutoClickerOP
90 R$
Auto Clicker
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome79 · 0.00% win
Group Member · social2 · 0.00% win
1K Clicks · progression1 · 0.00% win
100K Clicks · progression1 · 0.00% win
1M Clicks · progression1 · 0.00% win
Axe · other0 · 0.00% win
Master Hammer · progression0 · 0.00% win
Rainbow Hammer · collection0 · 0.00% win
Noob Hammer · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.