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RPG gaem

RPG gaem

A Roblox experience owned by C00lkidd Gr0up.

RacingENcombatweaponsfantasy

Description (written by the developer; not a statement by this register)

welcome to RPG gaem! A game where you can kill people or send them to hell itself! You can be a gun user, sword user, bomb user, ROCKET LAUNCHER USER, And mine paper user. And also any type of exploiting will be a ultimate BAN! Thanks :) V1: revomed kanye

Last updated by the developer 6 Jul 2026, 17:44 UTC.

0
playing (measured 17 Aug 2026, 11:22 UTC)
562
lifetime visits
57%
liked (4 👍 / 3 👎)
2
favourites (3.6 per 1k visits)
23 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 11:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flashlight
99 R$
Ban hammer [weapon]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met the owner · other3 · 0.00% win
The golden tooth · progression3 · 0.00% win
Retro · other3 · 0.00% win
The III · progression2 · 0.00% win
5 killstreak · other2 · 0.00% win
The ultimate lifeform · progression2 · 0.00% win
Dark soul · progression2 · 0.00% win
??? · secret2 · 0.00% win
Fight against the owner… · other2 · 0.00% win
Defeated · progression2 · 0.00% win
You defeated me… · progression1 · 0.00% win
Hero of year · other1 · 0.00% win
See you soon · welcome1 · 0.00% win
Rock bottom · other1 · 0.00% win
Weakest player · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.