🔥NIL - Peanut’s Difficulty Chart Obby
A Roblox experience owned by Peanut's DCO.
ObbyENdifficulty chartparkour300 stages
🔥NIL - Peanut’s Difficulty Chart Obby is an obby experience created on 2024-08-23. It has recorded 613,840 lifetime visits and 7,330 favorites. Currently, zero users are playing. The game holds a 35% like percentage. The description notes it is a difficulty chart obby where stages increase in complexity.
Description (written by the developer; not a statement by this register)
⚡ Have you got the skill it takes to beat Peanut's Difficulty Chart Obby? A difficulty chart obby is a game that gets more complicated as you climb the stages. [NEW] Peanut’s Difficulty Chart Obby 2 OUT NOW! https://www.roblox.com/games/86513466087892/ Ignore the like to dislike ratio, people rage in this game and dislike the game. I would appreciate it if you liked the game to support me. ☠️ Press R to reset on PC ☠️ 💎 Join the group for a [Member] chat tag and a Bloxy Cola in-game! 📈 Your progress saves so you can always return to the last stage you completed! ⭐ If you enjoy this obby, please leave a like and a favorite! 💯 All stages are 100% possible, they have all been tested. 😀 Buying a gamepass or donating really helps me out! Stages: 300/300 📝 Credits: Inspiration: Master's DCO, Silly's DCO, Sea's DCO, Clock's DCO Playtesters: @nob0123401, @cool_dude4425, @well3647, etc. (Other Playtesters in group.) Scripter: @AzertyWasTaken Builder and Owner: @DevPeanutRBLX
Last updated by the developer 7 May 2026, 23:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.