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Do You Want to be My Friend?

Do You Want to be My Friend?

A Roblox experience owned by Kalethan.

OtherENdark premisesocial interaction

Description (written by the developer; not a statement by this register)

This game has a dark premise and may not be suitable for younger players. v2.7

Last updated by the developer 11 Aug 2026, 03:41 UTC.

0
playing (measured 20 Aug 2026, 08:03 UTC)
536
lifetime visits
93%
liked (13 👍 / 1 👎)
7
favourites (13.1 per 1k visits)
23 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 08:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
700 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

??? · secret30 · 0.00% win
Life is worth living...? · progression20 · 0.00% win
Backrooms Ripoff. · progression18 · 0.00% win
What a place to play. · welcome16 · 0.00% win
A cold winter night. · progression9 · 0.00% win
Home Sweet Home. · progression9 · 0.00% win
Working Hard or Hardly Working! · progression8 · 0.00% win
Get Well Soon. · progression8 · 0.00% win
Welp, I guess this is goodbye. · progression7 · 0.00% win
It's cold in here... · other5 · 0.00% win
You will never be alone... · progression4 · 0.00% win
Noir... · other4 · 0.00% win
Praise him... · other4 · 0.00% win
Fancy much... · other4 · 0.00% win
Mystery huh? · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

91939221 August 2026 — 91 % liked31 August 2026 — 92 % liked30 September 2026 — 92 % liked20 October 2026 — 93 % liked21 August 202620 October 2026
4 measurements spanning 61 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 19:3093+1
30 Sept 2026, 17:1992no change
31 Aug 2026, 05:2092+1
21 Aug 2026, 01:2191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.