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Pet Fortress

Pet Fortress

A Roblox experience owned by Pheesh Games.

ShooterENteam-based shootertower defensepet collection

Description (written by the developer; not a statement by this register)

Pet Fortress is a new team based shooter game now in public testing: 🎮 Capture the flag meets tower defense, meets comedic chaos! 💪 Equip armor, weapons and pets to dominate the battlefield ⛏️ Build Towers to defend against waves of enemies 💥🏃 Rocket Jump, crouchslide and roll: use movement to your advantage! 🎁New BONUS code: code100 🎁New Playtesters get a 10000 coin bonus after 30 minutes of playtime!🎁 Premium users earn 1.25x coins 🌟Want to see the game grow? favorite, follow and 👍 the game to show that algorithm who's boss! Next BONUS code @ 200 likes! (hey, we're just getting started here :) ) Join the group and socials for early sneak peaks and to help shape the game! :)

Last updated by the developer 7 Jun 2025, 18:26 UTC.

0
playing (measured 11 Sept 2026, 01:51 UTC)
33,563
lifetime visits
71%
liked (175 👍 / 72 👎)
1,218
favourites (36.3 per 1k visits)
24 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Sept 2026, 01:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quad Coins
799 R$
2X Coins
259 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pet Fortress Early Supporter · other23,076 · 0.00% win
Bronze Playtester · welcome2,030 · 0.00% win
Silver Playtester · progression229 · 0.00% win
Gold Playtester · progression100 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.