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reveries of ivory

reveries of ivory

A Roblox experience owned by the Σlephant.

TycoonENcollectionmusicrelaxing

Description (written by the developer; not a statement by this register)

a dream game, but you collect music vinyls along with badges // collect up to 100 albums click the vinyl on the shelf next to the bed and then click the record player on the desk to start. (you don't have to click the record player while holding the vinyl, just clicking it with the vinyl in your inventory works!) this is a passion project started by a stupid joke in the popular dream game "> home," which is one of our main inspirations! NOTE: this game is in like pre-pre-pre alpha, so you may experience tons of glitches and accidental exploits, feel free to leave suggestions or reports in our group! ty @blomstez for game icon, bedroom ost, & badge gear icons <3

Last updated by the developer 20 Jun 2026, 01:47 UTC.

0
playing (measured 13 Aug 2026, 07:04 UTC)
709
lifetime visits
84%
liked (21 👍 / 4 👎)
75
favourites (105.8 per 1k visits)
24 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ASCENDANT OF THE PINK SKY · progression17 · 0.00% win
TIME HAPPENS · other14 · 0.00% win
MICROSOFT* · progression9 · 0.00% win
ignorance is bliss · other3 · 0.00% win
SECOND CHANCE · other1 · 0.00% win
FIDELIO · secret0 · 0.00% win
THEOPHOBIA · other0 · 0.00% win
ultimum sepulcrum · secret0 · 0.00% win
UNSTOPPABLE FORCE [DIEHARD] · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.520 August 2026 — 83 % liked30 August 2026 — 84 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 14:3784+1
20 Aug 2026, 11:5183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.