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[🎉] Claw Machine Master

[🎉] Claw Machine Master

A Roblox experience owned by PlushVerse Studio.

SimulatorENPlushie CollectionArcade SimulatorGacha Mechanics

[🎉] Claw Machine Master is a simulator experience created on 2024-08-24. The game has accumulated 8,494,074 lifetime visits and 161,713 favorites. Currently, zero users are playing. The title holds a 90% like percentage. It is categorized under the simulator genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

🎉 Welcome to Claw Machine Master! 🕹️ Step into the ultimate arcade world where plushie hunting meets adventure! 🧸 Collect over 800 unique plushies across different rarities — from Common to Exclusive! 🌍 Travel through 4+ vibrant worlds, each with its own themed machines and secrets! 🎯 Test your skill in a variety of claw machines, gachas, and special events! 🎁 Unlock secret toys, limited items, and build your ultimate collection! Do you have what it takes to become the true Claw Machine Master? Jump in and start your prize-grabbing journey today! 💖 💎 Join our Roblox group for exclusive in-game rewards! ------ TAGS: 🛠️🔍 Plushies, Toys, free, ugc Japanese Crane Game, Claw, Realistic, Simulator, Anime, , Lucky, Stuffed Animals, Collection, クレーンゲーム, 抓娃娃機, 起重機遊戲, 玩具, アニメ, Claw Machine Simulator, Arcade, Claw Game, UFO GAME, Claw Machine, Plushies, Toys, Free, UGC, Gacha

Last updated by the developer 18 Jul 2026, 03:32 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
8,494,074
lifetime visits
90%
liked (38,836 👍 / 4,242 👎)
161,603
favourites (19.0 per 1k visits)
24 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Perfect Gamepass
9,999 R$
Super Strong Claws
1,499 R$
Overpowered Claws
1,249 R$
Better Toys
1,099 R$
Extra Money
499 R$
Overpowered Toys
499 R$
V.I.P
499 R$
Strong Claws
349 R$
Mythical Inventory
349 R$
All Machines Upgrade
249 R$
Engineer
249 R$
Skip Cooldown
199 R$
Unlock All Teleports!
199 R$
Special Inventory
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to 'Claw Machine Master'! · welcome3,483,288 · 100.0% win
My First Toy · collection1,500,928 · 0.00% win
Legendary Toy Owner · collection669,934 · 0.00% win
Mythical Toy Owner · collection604,096 · 0.00% win
An incredible attempt · other594,404 · 0.00% win
My First Diamond Toy · collection250,782 · 0.00% win
My First Golden Toy · collection130,159 · 0.00% win
Part 1 of Being a Claw Machine Master · progression124,688 · 0.00% win
Obtained the Pou Toy · collection121,668 · 0.00% win
I know how to save money! · other104,430 · 0.00% win
Obtained the Skibidi Toilet Toy · collection104,324 · 0.00% win
The Art of Business · other99,929 · 0.00% win
Toy Creator? · other64,711 · 0.00% win
My First Event Toy · collection62,241 · 0.00% win
Obtained the Huggy Toy · collection49,459 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9013 August 2026 — 90 % liked23 August 2026 — 90 % liked2 September 2026 — 90 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:2390no change
23 Aug 2026, 21:2290no change
13 Aug 2026, 21:2290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.