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montonous existence [PSYCHOLOGICAL HORROR]

montonous existence [PSYCHOLOGICAL HORROR]

A Roblox experience owned by slop productions.

HorrorENpsychological horrorexistential dreadatmospheric

Description (written by the developer; not a statement by this register)

to live so fruitlessly is to insult what you live for, to be afraid of what's become of this is to be afraid of what has happened.

Last updated by the developer 25 Aug 2024, 20:41 UTC.

0
playing (measured 26 Aug 2026, 05:06 UTC)
400
lifetime visits
88%
liked (28 👍 / 4 👎)
61
favourites (152.5 per 1k visits)
25 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 05:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Finality · progression176 · 0.00% win
Rest is for the ruined · progression1 · 0.00% win
Restoration · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

878887.526 August 2026 — 87 % liked1 November 2026 — 88 % liked26 August 20261 November 2026
2 measurements spanning 67 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 08:1888+1
26 Aug 2026, 09:5287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.