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Ronnie The Clown TreeHouse

Ronnie The Clown TreeHouse

A Roblox experience owned by DIO's Reworked AI Tests.

HorrorENhorrorsurvivalclown

Ronnie The Clown TreeHouse is a horror experience created on August 25, 2024. It currently has 22 players. The game has accumulated 12,285,680 lifetime visits and 469,279 favorites. User engagement shows a 65% like percentage. The content focuses on survival and escape themes within a treehouse setting.

Description (written by the developer; not a statement by this register)

The Mimic Japan Horror Scary Survival Escape Chasing Running AI Tests AI Japan Survive The Killers Killer Clown Pathfinder Tree House Monsters Pennywise Survive

Last updated by the developer 30 Apr 2026, 15:01 UTC.

22
playing (measured 10 Aug 2026, 14:07 UTC)
12,285,680
lifetime visits
65%
liked (1,328 👍 / 706 👎)
469,369
favourites (38.2 per 1k visits)
25 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0711first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Death By, Ronnie The Clown · other1,993,568 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6513 August 2026 — 65 % liked23 August 2026 — 65 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:0365no change
13 Aug 2026, 19:0165first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.