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Shoot the Gun!

Shoot the Gun!

A Roblox experience owned by lumi.chu.

ShooterENcombatsurvivalabilities

Description (written by the developer; not a statement by this register)

Steal the gun, get the bullet and eliminate anyone you want! Use tricky abilities to your advantage! Will you survive the shootout?

Last updated by the developer 13 Jun 2026, 02:03 UTC.

0
playing (measured 11 Aug 2026, 00:33 UTC)
2,902
lifetime visits
92%
liked (11 👍 / 1 👎)
16
favourites (5.5 per 1k visits)
25 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Blood · progression21 · 0.00% win
Victory · progression17 · 0.00% win
Slayer · other9 · 0.00% win
Triumphant · progression8 · 0.00% win
Bloodthirsty · progression2 · 0.00% win
Stars Align · other0 · 0.00% win
Legend · progression0 · 0.00% win
Siblings · other0 · 0.00% win
The Ninth · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.518 August 2026 — 91 % liked27 October 2026 — 92 % liked18 August 202627 October 2026
2 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 17:1792+1
18 Aug 2026, 11:1891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.