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Fall Tower to VIP

Fall Tower to VIP

A Roblox experience owned by Don't Look Down....

ObbyENtower climbphysics-basedsocial interaction

Fall Tower to VIP is an obby experience created on 2024-08-26. It has accumulated 8,455,511 lifetime visits and 755,417 favorites. Currently, zero users are playing. The game holds a 55% like percentage.

Description (written by the developer; not a statement by this register)

Will you survive the largest tower challenge ever? Push other people off the ladder! 😈 Get to the top... but do not fall off! 😨 Remember to like + favorite the game for updates 👍⭐

Last updated by the developer 6 Oct 2024, 20:33 UTC.

0
playing (measured 10 Aug 2026, 18:19 UTC)
8,455,511
lifetime visits
55%
liked (5,553 👍 / 4,583 👎)
754,956
favourites (89.3 per 1k visits)
26 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

No Push Cooldown
335 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

DON'T FALL · progression6,508,834 · 100.0% win
YOU SURVIVED! · progression986,652 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5513 August 2026 — 55 % liked12 September 2026 — 55 % liked12 October 2026 — 55 % liked1 November 2026 — 55 % liked11 November 2026 — 55 % liked13 August 202611 November 2026
5 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Nov 2026, 21:5055no change
1 Nov 2026, 21:3655no change
12 Oct 2026, 21:3455no change
12 Sept 2026, 21:3155no change
13 Aug 2026, 21:2355first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.