An infinite underwater Trip
A Roblox experience owned by ABYSSAL TRENCH SECTOR.
AdventureENunderwater explorationhorror/mysteryinspired by Pressure
Description (written by the developer; not a statement by this register)
[GAME IS IN EARLY STAGES; EXPECT BUGS] YOU HAVE SIGNED TO GO ON A CLASSIFIED MISSION, ALL UNDERWATER. Godspeed. Goodluck. Welcome to the crew. You are here for an unknown reason, to be sent on a so-said "recon" mission. What mystery is there to discover? What lies beneath the ocean? What things could you possibly discover in this mission..? What are the abyssal depths of the waters hiding? THIS GAME WAS HEAVILY INSPIRED BY Pressure by Urbanshade, and "An infinite road Trip"
Last updated by the developer 21 Aug 2026, 18:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Aug 2026, 12:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 18 Oct 2026, 12:06 | 83 | no change |
| 29 Aug 2026, 12:04 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.