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🍽️ White Rose Restaurant [UPD Hiring!]

🍽️ White Rose Restaurant [UPD Hiring!]

A Roblox experience owned by White Rose Restaurant.

RoleplayENrestaurantcareer simulationfishing

Description (written by the developer; not a statement by this register)

Your Roleplay Adventure Starts Here! 🍕🥗🧁 Welcome to White Rose, a restaurant roleplay game where you can be whoever you want—whether ✨ it's a customer enjoying a fine meal, ✨a busy waiter serving tables, ✨ or the general manager running the show! 🎇 Beyond the restaurant, explore exciting activities like fishing, hidden object hunts, and more fun surprises around the map. Work your way up the ranks by attending trainings and showing dedication. Promotions await those who stand out! 📢 Update 1.5 Highlights: ⭐We’re Hiring! Join the Restaurant Team! 👩‍🍳👨‍🍳 ⭐ New UI Interface – clean, smooth & easy! 🖥️ ⭐ New Training Center 🤩 👉 Join the Discord community to get a job, train, complete tasks, and earn rewards! 🏆 🎉 Join us today for an unforgettable experience at White Rose Restaurant — where imagination meets opportunity!

Last updated by the developer 26 Jul 2026, 06:01 UTC.

7
playing (measured 12 Aug 2026, 00:02 UTC)
27,158
lifetime visits
69%
liked (55 👍 / 25 👎)
252
favourites (9.3 per 1k visits)
26 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Very Important Client
149 R$
White Rose Restaurant VIP Pass
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to White Rose · welcome3,346 · 100.0% win
First Order · other1,125 · 82.5% win
Live Shift Guest · other925 · 11.7% win
Seafood Taster · other436 · 35.0% win
Greeter Junior Training · other252 · 11.7% win
Waiter Junior Training · other136 · 7.2% win
Chef Junior Training · progression117 · 4.5% win
Party Host · other102 · 0.00% win
First Catch · collection79 · 3.6% win
Gym Visitor · welcome73 · 7.2% win
Bring a Friend · social60 · 0.00% win
Menu Explorer · other33 · 1.8% win
Dessert Lover · other10 · 0.90% win
Greeter Middle Training · other4
Waiter Middle Training · progression1

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6916 August 2026 — 69 % liked26 August 2026 — 69 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:4869no change
16 Aug 2026, 05:4769first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.