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[UPD SOON!] Clicking Royale

[UPD SOON!] Clicking Royale

A Roblox experience owned by joxhq.

SimulatorENclickerpet simulatorrebirth mechanic

Description (written by the developer; not a statement by this register)

💰 Welcome to Clicking Royale! 💰 💰X200 CLICKS EVENT!💰 ⭐FREE VIP SERVER IF LAGGY!⭐ HOW TO PLAY: 🖱️ Click to gain Coins! ♻️ Rebirth to gain more coins! 🥚 Open eggs for pets! 🌌 Discover new portals! 📊 Become the top on leaderboards! Some pet assets created by @Joxhq 🛠️Produced by Joxhq Pets, , Clicker, Simulator, Eggs, Gym, Leaderboard, Clicks, Training, Strong

Last updated by the developer 27 Jun 2026, 21:20 UTC.

0
playing (measured 28 Aug 2026, 06:07 UTC)
753
lifetime visits
95%
liked (20 👍 / 1 👎)
15
favourites (19.9 per 1k visits)
26 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 06:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

6x Hatch
100 R$
Auto Hatching
100 R$
Auto Max Level
100 R$
+2 Pet Equip
90 R$
Super Lucky
89 R$
+500 Pet Storage
80 R$
Double Offline Clicker
75 R$
Multi Craft
75 R$
Better Shiny
60 R$
+25 Pet Bank Storage
50 R$
Skip Hatch Animation
50 R$
+ 100 Pet Storage
50 R$
3x Hatch
50 R$
+1 Pet Equip
45 R$
Teleporter
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome0 · 0.00% win
100 Clicks · other0 · 0.00% win
10 eggs opened · collection0 · 0.00% win
1 egg opened · collection0 · 0.00% win
Island 1 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.