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[BETA] 🎞️ Cutscene Catalog

[BETA] 🎞️ Cutscene Catalog

A Roblox experience owned by SimplyLavish.

RoleplayENavatar customizationcatalog itemsbeta

Description (written by the developer; not a statement by this register)

Try on Roblox catalog items, customize your avatar, and watch cutscenes you won’t see anywhere else. It’s a new twist on the classic avatar game - fun, simple, and made to stand out. ✅ Items you buy stay in your Roblox inventory forever! 💬 Found a bug or have ideas? Let us know on the group wall: https://www.roblox.com/communities/32786425/SimplyLavish 👍 Like and ⭐ Favorite to support the game and future updates! Note: Game is in beta so there may be bugs. Please bare with us as we work on completing all the aspects of the game.

Last updated by the developer 10 Aug 2026, 07:07 UTC.

0
playing (measured 11 Aug 2026, 00:50 UTC)
9,153
lifetime visits
77%
liked (27 👍 / 8 👎)
103
favourites (11.3 per 1k visits)
27 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

lj
71,000 R$
VIP
149 R$
Boombox
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!! · welcome4,724 · 0.00% win
You Played Your First Cutscene!! · welcome1,240 · 0.00% win
You Made Your First Purchase! · other105 · 0.00% win
You Met a Staff Member!! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.