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Treflandia Great Adventure - Help the animals!

Treflandia Great Adventure - Help the animals!

A Roblox experience owned by Trefl.

AdventureENfairy talequestinganimal rescue

Treflandia Great Adventure - Help the animals! is an adventure experience created on 2024-08-27. It has recorded 585,149 lifetime visits and 15,842 favorites. The title holds a 95% like percentage. Currently, zero users are playing. The description mentions exploring lands, completing quests, and helping animals within a fairy tale setting.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Trefland! 🌟 This is a fairy tale land where you will experience the Great Adventure 🏰✨ together with the characters familiar from the fairy tale Treflika. Start your journey now and... 🌎 Explore new lands 📝 Complete quests 🐾 Help the animals 🎁 Get discount codes for purchases at the TREFL online store Together with your friends 👥, take care of the natural environment 🌳, which deals with threats caused by human activities. You also have a special rescue mission 🚁 and hidden treasures 🪙 to collect! 🗓 Smyk's Month in Treflandia!! 🗓 Witch Elixir Month in Treflandia!! 💥 2000 unique UGC - Witch's Hat!

Last updated by the developer 10 Feb 2026, 09:46 UTC.

0
playing (measured 10 Aug 2026, 17:49 UTC)
585,149
lifetime visits
95%
liked (12,193 👍 / 598 👎)
15,836
favourites (27.1 per 1k visits)
27 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jednorożec treflandzki
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello! · welcome238,501 · 0.00% win
5 Minutes · progression65,693 · 100.0% win
10 Minutes · other44,053 · 100.0% win
15 Minutes · other32,068 · 100.0% win
25 Minutes · progression19,118 · 100.0% win
You've crossed the Farm! · progression10,538 · 100.0% win
You have crossed the land of European Forests! · progression6,425 · 0.00% win
45 Minutes · progression6,178 · 0.00% win
Discount 1 · other5,840 · 0.00% win
You've gone through Safari! · progression3,924 · 0.00% win
Discount 2 · other3,534 · 0.00% win
You've completed the Eastern Expedition! · progression2,674 · 0.00% win
You crossed the land of the ocean! · progression2,216 · 0.00% win
You found the Penguin! · collection1,930 · 0.00% win
You've crossed Winterland! · progression1,923 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:0095no change
14 Aug 2026, 19:5195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.