untitled silly game
A Roblox experience owned by silly productions studio or whatever.
Fighting & PvPENfightingrandomized abilitiesfree-for-all
Untitled silly game is a fighting-pvp Roblox experience created on 2024-08-28. It has recorded 711,057 lifetime visits and 13,611 favorites. The title holds a 74% like percentage. Currently, zero players are active. The description notes a shutdown event on 13/04/2026 and describes the game as a free-for-all fighting experience with randomized abilities.
Description (written by the developer; not a statement by this register)
13/04/2026 at gmt+3, this game got shutdown. thank you all so much for all the wonderful memories. we will never forget all the fun we have had with you. SHUTDOWN = UPDATE ⚠ this game is still work in progress, and as such you will experience broken features. please be patient as we fix them. if you have any issues regarding bugs and exploiters, or you have ideas, then do us a solid and tell us in our server ⚠ untitled silly game is a free-for-all unserious fighting game with randomized abilities known as "specials", fight your way to becoming the silliest of them all press E to use your special, G to emote leave a like if you had fun! :D credits, inspo, and special thanks: Itz_Ticking (music) cntaminated (thumbnail art) Yona (most vfx) Nexer Equinox Skoltzen The Eighteenth Blocky (kept annoying people abt the game but still thanks blocky!!) Undertale Yellow Team (for allowing us to use their soundtrack for an easter egg) VERTIGO Item Asylum Pizza Tower Silly Simulator
Last updated by the developer 8 May 2026, 19:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:38 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 20:20 | 74 | no change |
| 24 Aug 2026, 18:21 | 74 | no change |
| 14 Aug 2026, 18:19 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.