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Evermount: A New Journey

Evermount: A New Journey

A Roblox experience owned by Universe SP..

Sandbox & buildingENopen worldsandboxhouse decoration

Description (written by the developer; not a statement by this register)

Evermount is an open world sandbox game. Decorate your house, get different types of houses, explore the world and collect hidden furniture and houses along the way. 👍 Like the game if you enjoyed it! 💫 Favorite the game if you are planning on coming back! 🔔 Notify if you want to receive update logs! 🧡Codes: WELCOME THANKYOU BONUS 5KMEMBERS 10KMEMBERS V6 5KVISITS LASTALPHA Please note that this game is still not finished, everything is in alpha and anything can change in the next patches. 📅Release: 2028 (Full Release) ⚒️View update logs here: https://devforum.roblox.com/t/evermount-a-new-journey-update-log/3707874 📢 Join the Universe SP. group to receive updates and information about Evermount

Last updated by the developer 11 Aug 2026, 18:22 UTC.

0
playing (measured 12 Aug 2026, 03:20 UTC)
12,032
lifetime visits
83%
liked (65 👍 / 13 👎)
965
favourites (80.2 per 1k visits)
29 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

A New Journey Awaits · welcome9,089 · 0.00% win
Alpha · other7,556 · 0.00% win
Supported · collection3,814 · 0.00% win
Wanna buy my Holo Taco? · other185 · 0.00% win
Beta · other144 · 0.00% win
Quite Fun · other127 · 0.00% win
Are you happy now? · secret63 · 0.00% win
Special Treat · collection19 · 0.00% win
Surprisingly fun · other16 · 0.00% win
Blessing · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83958916 August 2026 — 95 % liked26 August 2026 — 95 % liked5 October 2026 — 95 % liked15 October 2026 — 83 % liked16 August 202615 October 2026
4 measurements spanning 60 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 21:5183-12
5 Oct 2026, 21:5095no change
26 Aug 2026, 21:1795no change
16 Aug 2026, 21:1795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.