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Murder Drones: Absolute Battle [Rebecca]

Murder Drones: Absolute Battle [Rebecca]

A Roblox experience owned by Medium Game Studio.

Fighting & PvPENMurder DronesCharacter BattleFighting

Murder Drones: Absolute Battle [Rebecca] is a Roblox PvP fighting experience created in 2024. Players fight other users directly in player-versus-player combat. It has logged 9,682,432 lifetime visits and 24,796 favorites to date. It holds an 84% like rate, with 279 players active at last count. It is listed in the PvP fighting category on the index.

Description (written by the developer; not a statement by this register)

Welcome to Murder Drone Game Pick Your Favorite Character AND WHAT ARE YOU WAITING FOR?? FIGHT! How To Play? Just Click Menu and Pick Your Character ❗ALL CHARACTER ARE OWNED BY LIAM VICKERS AND GLITCH PRODUCTION❗ tags: md , murder drone , n , v , j , uzi , solver , murderdrone Murder Drones , Absolute Battle

Last updated by the developer 13 Sept 2026, 16:46 UTC.

89
playing (measured 22 Sept 2026, 03:50 UTC)
10,063,554
lifetime visits
84%
liked (8,669 👍 / 1,637 👎)
26,375
favourites (2.6 per 1k visits)
29 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

894792841 September 202622 September 2026
500 measurements spanning 21 days, net -50. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–538 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
22 Sept 2026, 03:5089-20
22 Sept 2026, 02:50109-29
22 Sept 2026, 01:50138+10
22 Sept 2026, 00:50128+4
21 Sept 2026, 23:50124-13
21 Sept 2026, 22:50137+5
21 Sept 2026, 21:50132-1
21 Sept 2026, 20:50133-48
21 Sept 2026, 19:50181-5
21 Sept 2026, 18:50186-88
21 Sept 2026, 17:50274+11
21 Sept 2026, 16:50263-27
21 Sept 2026, 15:50290+27
21 Sept 2026, 14:50263+3
21 Sept 2026, 13:50260+35
21 Sept 2026, 12:50225+7
21 Sept 2026, 11:50218+43
21 Sept 2026, 10:50175+12
21 Sept 2026, 09:50163+10
21 Sept 2026, 08:50153first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DONATE
100 R$
DONATE
75 R$
DONATE
50 R$
DONATE
25 R$
DONATE
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10,000 Oils! · collection37,835 · 1.7% win
100 Kills! · progression18,403 · 0.40% win
100,000 Oils!! · collection5,710 · 0.40% win
Shiny 🌟 · collection2,793 · 0.30% win
1,000 Kills!! · progression2,377 · 0.10% win
1,000,000 Oils!!! · collection200 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8413 August 202622 October 2026
754 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 754
Measured (UTC)% likedChange
22 Oct 2026, 21:0684no change
12 Oct 2026, 21:0684no change
2 Oct 2026, 21:0584no change
22 Sept 2026, 21:0584no change
22 Sept 2026, 03:5084no change
22 Sept 2026, 02:5084no change
22 Sept 2026, 01:5084no change
22 Sept 2026, 00:5084no change
21 Sept 2026, 23:5084no change
21 Sept 2026, 22:5084no change
21 Sept 2026, 21:5084no change
21 Sept 2026, 20:5084no change
21 Sept 2026, 19:5084no change
21 Sept 2026, 18:5084no change
21 Sept 2026, 17:5084no change
21 Sept 2026, 16:5084no change
21 Sept 2026, 15:5084no change
21 Sept 2026, 14:5084no change
21 Sept 2026, 13:5084no change
21 Sept 2026, 12:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.