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FIRE AND BLAST DOOR TEST 🚨

FIRE AND BLAST DOOR TEST 🚨

A Roblox experience owned by Emil's Studio.

OtherENsimulationphysics testinginteractive objects

FIRE AND BLAST DOOR TEST 🚨 is an other genre Roblox experience created on 2024-08-29. The game has recorded 845,725 lifetime visits and 2,833 favorites. Currently, zero users are playing. The title holds a 63% like percentage. Tags include blastdoor, fire alarm, and elevator.

Description (written by the developer; not a statement by this register)

Remember to leave a like and join our community Roblox group! If you want to have all the doors to yourself, buy a 10 Robux private server! Tags (ignore): Blastdoor Fire alarm elevator door lift shutdown lockdown siren speed coil gravity coil flying carpet

Last updated by the developer 3 Jun 2026, 18:20 UTC.

0
playing (measured 12 Aug 2026, 01:45 UTC)
845,725
lifetime visits
63%
liked (748 πŸ‘ / 431 πŸ‘Ž)
2,833
favourites (3.3 per 1k visits)
29 August 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:451first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Administrator Gamepass 🎩
299 R$
Moderator Commands
99 R$
🌈 [50% SALE] Flying Carpet 🌈
15 R$
Bunker Key πŸ—οΈ
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! πŸšͺ🚨 Β· welcome71,846 Β· 92.3% win
Meet the owner Β· other2,613 Β· 0.00% win
Against All Odds Β· other54 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.