Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Ragdoll Rumble

Ragdoll Rumble

A Roblox experience owned by _element.

MinigamesENragdoll physicsparty gamesandbox

Description (written by the developer; not a statement by this register)

❗ Game is still in development, do not purchase anything yet. ❓ A silly ragdoll based game with 2 main gamemodes: 1. Knockout - Round based game where up to 8 players compete to be the last one standing. 2. The Lab - A sandbox environment to mess around with the ragdolls. Parkour, contraptions, etc. 🗣 This is mainly a solo project of mine, so any feedback (negative or positive) would be appreciated :) Game is best played using Shift-Lock. (technically CTRL-Lock cause I changed it cause I'm evil 😈) 💻Supported devices: PC, Console, Mobile(mostly, almost fully) 📱 Controls for each device can be found in the settings tab in-game. 💡 Heavily inspired by Gang Beasts and Party Animals (goated games).

Last updated by the developer 14 Aug 2026, 14:24 UTC.

0
playing (measured 29 Aug 2026, 20:46 UTC)
303
lifetime visits
0
favourites
29 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 20:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More Emotes
100 R$
2x Coins
1 R$
Custom Colors
1 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Ragdoll Rumble! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.