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Escape Case [RELEASE] 🔑

Escape Case [RELEASE] 🔑

A Roblox experience owned by Escape Experiences.

HorrorENhorrormazeescape

Description (written by the developer; not a statement by this register)

He may be lurking in the shadows, or right behind you. Either way you'll hear it. 🤵 Select a unique character! 🔑 Find keys and unlock doors to find items! 📜 Collect pages from the wall (you'll need them)! 🍔 Collect up to 13 food items! 🏃‍♂️ Navigate through the maze and escape! 💀 SURVIVE!! 🙋‍♀️ Keep a lookout for useful tips hidden throughout the game! 🛒 Check the shop for fun and unique items and perks! 🎮 Controls CTRL to CROUCH F to enable FLASHLIGHT Models by EhJerry 🧱 UI by _qps 🎨 Programming and Map by Ford200K 👩‍💻 Outfits by sIimeraisedme 👔 👍 Make sure to drop a like! 🛠️ The game is still in its beta stage. So, any bugs can be reported and they will be fixed.

Last updated by the developer 27 Apr 2025, 14:41 UTC.

0
playing (measured 25 Aug 2026, 07:50 UTC)
2,707
lifetime visits
74%
liked (14 👍 / 5 👎)
27
favourites (10.0 per 1k visits)
30 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 07:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent Second Life
1,000 R$
Skeleton Key
54 R$
20% Speed Boost
39 R$
Mythical Torch
29 R$
No Outfit
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,091 · 0.00% win
Horrible Conditions · progression35 · 0.00% win
Not Just Another Delivery · progression30 · 0.00% win
All in The Line of Duty · progression9 · 0.00% win
No Big Deal · progression2 · 0.00% win
Good Samaritan · progression1 · 0.00% win
Seasoned Winner · progression1 · 0.00% win
Get Me Out of Here · progression1 · 0.00% win
Hero · progression0 · 0.00% win
Escape Artist · progression0 · 0.00% win
Helper · other0 · 0.00% win
Escapologist · progression0 · 0.00% win
At Least You Tried · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.